| File: | compat/obstack.c |
| Location: | line 258, column 19 |
| Description: | Access to field 'prev' results in a dereference of a null pointer (loaded from variable 'new_chunk') |
| 1 | /* obstack.c - subroutines used implicitly by object stack macros | |||
| 2 | Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, | |||
| 3 | 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. | |||
| 4 | This file is part of the GNU C Library. | |||
| 5 | ||||
| 6 | The GNU C Library is free software; you can redistribute it and/or | |||
| 7 | modify it under the terms of the GNU Lesser General Public | |||
| 8 | License as published by the Free Software Foundation; either | |||
| 9 | version 2.1 of the License, or (at your option) any later version. | |||
| 10 | ||||
| 11 | The GNU C Library is distributed in the hope that it will be useful, | |||
| 12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| 13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
| 14 | Lesser General Public License for more details. | |||
| 15 | ||||
| 16 | You should have received a copy of the GNU Lesser General Public | |||
| 17 | License along with the GNU C Library; if not, write to the Free | |||
| 18 | Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |||
| 19 | Boston, MA 02110-1301, USA. */ | |||
| 20 | ||||
| 21 | #include "git-compat-util.h" | |||
| 22 | #include <gettext.h> | |||
| 23 | #include "obstack.h" | |||
| 24 | ||||
| 25 | /* NOTE BEFORE MODIFYING THIS FILE: This version number must be | |||
| 26 | incremented whenever callers compiled using an old obstack.h can no | |||
| 27 | longer properly call the functions in this obstack.c. */ | |||
| 28 | #define OBSTACK_INTERFACE_VERSION1 1 | |||
| 29 | ||||
| 30 | /* Comment out all this code if we are using the GNU C Library, and are not | |||
| 31 | actually compiling the library itself, and the installed library | |||
| 32 | supports the same library interface we do. This code is part of the GNU | |||
| 33 | C Library, but also included in many other GNU distributions. Compiling | |||
| 34 | and linking in this code is a waste when using the GNU C library | |||
| 35 | (especially if it is a shared library). Rather than having every GNU | |||
| 36 | program understand `configure --with-gnu-libc' and omit the object | |||
| 37 | files, it is simpler to just do this in the source for each such file. */ | |||
| 38 | ||||
| 39 | #include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ | |||
| 40 | #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 | |||
| 41 | # include <gnu-versions.h> | |||
| 42 | # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION1 | |||
| 43 | # define ELIDE_CODE | |||
| 44 | # endif | |||
| 45 | #endif | |||
| 46 | ||||
| 47 | #include <stddef.h> | |||
| 48 | ||||
| 49 | #ifndef ELIDE_CODE | |||
| 50 | ||||
| 51 | ||||
| 52 | # if HAVE_INTTYPES_H | |||
| 53 | # include <inttypes.h> | |||
| 54 | # endif | |||
| 55 | # if HAVE_STDINT_H || defined _LIBC | |||
| 56 | # include <stdint.h> | |||
| 57 | # endif | |||
| 58 | ||||
| 59 | /* Determine default alignment. */ | |||
| 60 | union fooround | |||
| 61 | { | |||
| 62 | uintmax_t i; | |||
| 63 | long double d; | |||
| 64 | void *p; | |||
| 65 | }; | |||
| 66 | struct fooalign | |||
| 67 | { | |||
| 68 | char c; | |||
| 69 | union fooround u; | |||
| 70 | }; | |||
| 71 | /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. | |||
| 72 | But in fact it might be less smart and round addresses to as much as | |||
| 73 | DEFAULT_ROUNDING. So we prepare for it to do that. */ | |||
| 74 | enum | |||
| 75 | { | |||
| 76 | DEFAULT_ALIGNMENT = offsetof (struct fooalign, u)__builtin_offsetof(struct fooalign, u), | |||
| 77 | DEFAULT_ROUNDING = sizeof (union fooround) | |||
| 78 | }; | |||
| 79 | ||||
| 80 | /* When we copy a long block of data, this is the unit to do it with. | |||
| 81 | On some machines, copying successive ints does not work; | |||
| 82 | in such a case, redefine COPYING_UNIT to `long' (if that works) | |||
| 83 | or `char' as a last resort. */ | |||
| 84 | # ifndef COPYING_UNITint | |||
| 85 | # define COPYING_UNITint int | |||
| 86 | # endif | |||
| 87 | ||||
| 88 | ||||
| 89 | /* The functions allocating more room by calling `obstack_chunk_alloc' | |||
| 90 | jump to the handler pointed to by `obstack_alloc_failed_handler'. | |||
| 91 | This can be set to a user defined function which should either | |||
| 92 | abort gracefully or use longjump - but shouldn't return. This | |||
| 93 | variable by default points to the internal function | |||
| 94 | `print_and_abort'. */ | |||
| 95 | static void print_and_abort (void); | |||
| 96 | void (*obstack_alloc_failed_handler) (void) = print_and_abort; | |||
| 97 | ||||
| 98 | # ifdef _LIBC | |||
| 99 | # if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4) | |||
| 100 | /* A looong time ago (before 1994, anyway; we're not sure) this global variable | |||
| 101 | was used by non-GNU-C macros to avoid multiple evaluation. The GNU C | |||
| 102 | library still exports it because somebody might use it. */ | |||
| 103 | struct obstack *_obstack_compat; | |||
| 104 | compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0); | |||
| 105 | # endif | |||
| 106 | # endif | |||
| 107 | ||||
| 108 | /* Define a macro that either calls functions with the traditional malloc/free | |||
| 109 | calling interface, or calls functions with the mmalloc/mfree interface | |||
| 110 | (that adds an extra first argument), based on the state of use_extra_arg. | |||
| 111 | For free, do not use ?:, since some compilers, like the MIPS compilers, | |||
| 112 | do not allow (expr) ? void : void. */ | |||
| 113 | ||||
| 114 | # define CALL_CHUNKFUN(h, size)(((h) -> use_extra_arg) ? (*(h)->chunkfun) ((h)->extra_arg , (size)) : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun ) ((size))) \ | |||
| 115 | (((h) -> use_extra_arg) \ | |||
| 116 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ | |||
| 117 | : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) | |||
| 118 | ||||
| 119 | # define CALL_FREEFUN(h, old_chunk)do { if ((h) -> use_extra_arg) (*(h)->freefun) ((h)-> extra_arg, (old_chunk)); else (*(void (*) (void *)) (h)->freefun ) ((old_chunk)); } while (0) \ | |||
| 120 | do { \ | |||
| 121 | if ((h) -> use_extra_arg) \ | |||
| 122 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ | |||
| 123 | else \ | |||
| 124 | (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ | |||
| 125 | } while (0) | |||
| 126 | ||||
| 127 | ||||
| 128 | /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). | |||
| 129 | Objects start on multiples of ALIGNMENT (0 means use default). | |||
| 130 | CHUNKFUN is the function to use to allocate chunks, | |||
| 131 | and FREEFUN the function to free them. | |||
| 132 | ||||
| 133 | Return nonzero if successful, calls obstack_alloc_failed_handler if | |||
| 134 | allocation fails. */ | |||
| 135 | ||||
| 136 | int | |||
| 137 | _obstack_begin (struct obstack *h, | |||
| 138 | int size, int alignment, | |||
| 139 | void *(*chunkfun) (long), | |||
| 140 | void (*freefun) (void *)) | |||
| 141 | { | |||
| 142 | register struct _obstack_chunk *chunk; /* points to new chunk */ | |||
| 143 | ||||
| 144 | if (alignment == 0) | |||
| 145 | alignment = DEFAULT_ALIGNMENT; | |||
| 146 | if (size == 0) | |||
| 147 | /* Default size is what GNU malloc can fit in a 4096-byte block. */ | |||
| 148 | { | |||
| 149 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. | |||
| 150 | Use the values for range checking, because if range checking is off, | |||
| 151 | the extra bytes won't be missed terribly, but if range checking is on | |||
| 152 | and we used a larger request, a whole extra 4096 bytes would be | |||
| 153 | allocated. | |||
| 154 | ||||
| 155 | These number are irrelevant to the new GNU malloc. I suspect it is | |||
| 156 | less sensitive to the size of the request. */ | |||
| 157 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | |||
| 158 | + 4 + DEFAULT_ROUNDING - 1) | |||
| 159 | & ~(DEFAULT_ROUNDING - 1)); | |||
| 160 | size = 4096 - extra; | |||
| 161 | } | |||
| 162 | ||||
| 163 | h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; | |||
| 164 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; | |||
| 165 | h->chunk_size = size; | |||
| 166 | h->alignment_mask = alignment - 1; | |||
| 167 | h->use_extra_arg = 0; | |||
| 168 | ||||
| 169 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size)(((h) -> use_extra_arg) ? (*(h)->chunkfun) ((h)->extra_arg , (h -> chunk_size)) : (*(struct _obstack_chunk *(*) (long )) (h)->chunkfun) ((h -> chunk_size))); | |||
| 170 | if (!chunk) | |||
| 171 | (*obstack_alloc_failed_handler) (); | |||
| 172 | h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,((sizeof (long int) < sizeof (void *) ? ((char *) chunk) : (char *) 0) + (((chunk->contents) - (sizeof (long int) < sizeof (void *) ? ((char *) chunk) : (char *) 0) + (alignment - 1)) & ~(alignment - 1))) | |||
| 173 | alignment - 1)((sizeof (long int) < sizeof (void *) ? ((char *) chunk) : (char *) 0) + (((chunk->contents) - (sizeof (long int) < sizeof (void *) ? ((char *) chunk) : (char *) 0) + (alignment - 1)) & ~(alignment - 1))); | |||
| 174 | h->chunk_limit = chunk->limit | |||
| 175 | = (char *) chunk + h->chunk_size; | |||
| 176 | chunk->prev = NULL((void*)0); | |||
| 177 | /* The initial chunk now contains no empty object. */ | |||
| 178 | h->maybe_empty_object = 0; | |||
| 179 | h->alloc_failed = 0; | |||
| 180 | return 1; | |||
| 181 | } | |||
| 182 | ||||
| 183 | int | |||
| 184 | _obstack_begin_1 (struct obstack *h, int size, int alignment, | |||
| 185 | void *(*chunkfun) (void *, long), | |||
| 186 | void (*freefun) (void *, void *), | |||
| 187 | void *arg) | |||
| 188 | { | |||
| 189 | register struct _obstack_chunk *chunk; /* points to new chunk */ | |||
| 190 | ||||
| 191 | if (alignment == 0) | |||
| 192 | alignment = DEFAULT_ALIGNMENT; | |||
| 193 | if (size == 0) | |||
| 194 | /* Default size is what GNU malloc can fit in a 4096-byte block. */ | |||
| 195 | { | |||
| 196 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. | |||
| 197 | Use the values for range checking, because if range checking is off, | |||
| 198 | the extra bytes won't be missed terribly, but if range checking is on | |||
| 199 | and we used a larger request, a whole extra 4096 bytes would be | |||
| 200 | allocated. | |||
| 201 | ||||
| 202 | These number are irrelevant to the new GNU malloc. I suspect it is | |||
| 203 | less sensitive to the size of the request. */ | |||
| 204 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | |||
| 205 | + 4 + DEFAULT_ROUNDING - 1) | |||
| 206 | & ~(DEFAULT_ROUNDING - 1)); | |||
| 207 | size = 4096 - extra; | |||
| 208 | } | |||
| 209 | ||||
| 210 | h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; | |||
| 211 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; | |||
| 212 | h->chunk_size = size; | |||
| 213 | h->alignment_mask = alignment - 1; | |||
| 214 | h->extra_arg = arg; | |||
| 215 | h->use_extra_arg = 1; | |||
| 216 | ||||
| 217 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size)(((h) -> use_extra_arg) ? (*(h)->chunkfun) ((h)->extra_arg , (h -> chunk_size)) : (*(struct _obstack_chunk *(*) (long )) (h)->chunkfun) ((h -> chunk_size))); | |||
| 218 | if (!chunk) | |||
| 219 | (*obstack_alloc_failed_handler) (); | |||
| 220 | h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,((sizeof (long int) < sizeof (void *) ? ((char *) chunk) : (char *) 0) + (((chunk->contents) - (sizeof (long int) < sizeof (void *) ? ((char *) chunk) : (char *) 0) + (alignment - 1)) & ~(alignment - 1))) | |||
| 221 | alignment - 1)((sizeof (long int) < sizeof (void *) ? ((char *) chunk) : (char *) 0) + (((chunk->contents) - (sizeof (long int) < sizeof (void *) ? ((char *) chunk) : (char *) 0) + (alignment - 1)) & ~(alignment - 1))); | |||
| 222 | h->chunk_limit = chunk->limit | |||
| 223 | = (char *) chunk + h->chunk_size; | |||
| 224 | chunk->prev = NULL((void*)0); | |||
| 225 | /* The initial chunk now contains no empty object. */ | |||
| 226 | h->maybe_empty_object = 0; | |||
| 227 | h->alloc_failed = 0; | |||
| 228 | return 1; | |||
| 229 | } | |||
| 230 | ||||
| 231 | /* Allocate a new current chunk for the obstack *H | |||
| 232 | on the assumption that LENGTH bytes need to be added | |||
| 233 | to the current object, or a new object of length LENGTH allocated. | |||
| 234 | Copies any partial object from the end of the old chunk | |||
| 235 | to the beginning of the new one. */ | |||
| 236 | ||||
| 237 | void | |||
| 238 | _obstack_newchunk (struct obstack *h, int length) | |||
| 239 | { | |||
| 240 | register struct _obstack_chunk *old_chunk = h->chunk; | |||
| 241 | register struct _obstack_chunk *new_chunk; | |||
| 242 | register long new_size; | |||
| 243 | register long obj_size = h->next_free - h->object_base; | |||
| 244 | register long i; | |||
| 245 | long already; | |||
| 246 | char *object_base; | |||
| 247 | ||||
| 248 | /* Compute size for new chunk. */ | |||
| 249 | new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; | |||
| 250 | if (new_size < h->chunk_size) | |||
| ||||
| 251 | new_size = h->chunk_size; | |||
| 252 | ||||
| 253 | /* Allocate and initialize the new chunk. */ | |||
| 254 | new_chunk = CALL_CHUNKFUN (h, new_size)(((h) -> use_extra_arg) ? (*(h)->chunkfun) ((h)->extra_arg , (new_size)) : (*(struct _obstack_chunk *(*) (long)) (h)-> chunkfun) ((new_size))); | |||
| 255 | if (!new_chunk) | |||
| 256 | (*obstack_alloc_failed_handler) (); | |||
| 257 | h->chunk = new_chunk; | |||
| 258 | new_chunk->prev = old_chunk; | |||
| ||||
| 259 | new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; | |||
| 260 | ||||
| 261 | /* Compute an aligned object_base in the new chunk */ | |||
| 262 | object_base = | |||
| 263 | __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask)((sizeof (long int) < sizeof (void *) ? ((char *) new_chunk ) : (char *) 0) + (((new_chunk->contents) - (sizeof (long int ) < sizeof (void *) ? ((char *) new_chunk) : (char *) 0) + (h->alignment_mask)) & ~(h->alignment_mask))); | |||
| 264 | ||||
| 265 | /* Move the existing object to the new chunk. | |||
| 266 | Word at a time is fast and is safe if the object | |||
| 267 | is sufficiently aligned. */ | |||
| 268 | if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) | |||
| 269 | { | |||
| 270 | for (i = obj_size / sizeof (COPYING_UNITint) - 1; | |||
| 271 | i >= 0; i--) | |||
| 272 | ((COPYING_UNITint *)object_base)[i] | |||
| 273 | = ((COPYING_UNITint *)h->object_base)[i]; | |||
| 274 | /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, | |||
| 275 | but that can cross a page boundary on a machine | |||
| 276 | which does not do strict alignment for COPYING_UNITS. */ | |||
| 277 | already = obj_size / sizeof (COPYING_UNITint) * sizeof (COPYING_UNITint); | |||
| 278 | } | |||
| 279 | else | |||
| 280 | already = 0; | |||
| 281 | /* Copy remaining bytes one by one. */ | |||
| 282 | for (i = already; i < obj_size; i++) | |||
| 283 | object_base[i] = h->object_base[i]; | |||
| 284 | ||||
| 285 | /* If the object just copied was the only data in OLD_CHUNK, | |||
| 286 | free that chunk and remove it from the chain. | |||
| 287 | But not if that chunk might contain an empty object. */ | |||
| 288 | if (! h->maybe_empty_object | |||
| 289 | && (h->object_base | |||
| 290 | == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,((sizeof (long int) < sizeof (void *) ? ((char *) old_chunk ) : (char *) 0) + (((old_chunk->contents) - (sizeof (long int ) < sizeof (void *) ? ((char *) old_chunk) : (char *) 0) + (h->alignment_mask)) & ~(h->alignment_mask))) | |||
| 291 | h->alignment_mask)((sizeof (long int) < sizeof (void *) ? ((char *) old_chunk ) : (char *) 0) + (((old_chunk->contents) - (sizeof (long int ) < sizeof (void *) ? ((char *) old_chunk) : (char *) 0) + (h->alignment_mask)) & ~(h->alignment_mask))))) | |||
| 292 | { | |||
| 293 | new_chunk->prev = old_chunk->prev; | |||
| 294 | CALL_FREEFUN (h, old_chunk)do { if ((h) -> use_extra_arg) (*(h)->freefun) ((h)-> extra_arg, (old_chunk)); else (*(void (*) (void *)) (h)->freefun ) ((old_chunk)); } while (0); | |||
| 295 | } | |||
| 296 | ||||
| 297 | h->object_base = object_base; | |||
| 298 | h->next_free = h->object_base + obj_size; | |||
| 299 | /* The new chunk certainly contains no empty object yet. */ | |||
| 300 | h->maybe_empty_object = 0; | |||
| 301 | } | |||
| 302 | # ifdef _LIBC | |||
| 303 | libc_hidden_def (_obstack_newchunk) | |||
| 304 | # endif | |||
| 305 | ||||
| 306 | /* Return nonzero if object OBJ has been allocated from obstack H. | |||
| 307 | This is here for debugging. | |||
| 308 | If you use it in a program, you are probably losing. */ | |||
| 309 | ||||
| 310 | /* Suppress -Wmissing-prototypes warning. We don't want to declare this in | |||
| 311 | obstack.h because it is just for debugging. */ | |||
| 312 | int _obstack_allocated_p (struct obstack *h, void *obj); | |||
| 313 | ||||
| 314 | int | |||
| 315 | _obstack_allocated_p (struct obstack *h, void *obj) | |||
| 316 | { | |||
| 317 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ | |||
| 318 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ | |||
| 319 | ||||
| 320 | lp = (h)->chunk; | |||
| 321 | /* We use >= rather than > since the object cannot be exactly at | |||
| 322 | the beginning of the chunk but might be an empty object exactly | |||
| 323 | at the end of an adjacent chunk. */ | |||
| 324 | while (lp != NULL((void*)0) && ((void *) lp >= obj || (void *) (lp)->limit < obj)) | |||
| 325 | { | |||
| 326 | plp = lp->prev; | |||
| 327 | lp = plp; | |||
| 328 | } | |||
| 329 | return lp != NULL((void*)0); | |||
| 330 | } | |||
| 331 | ||||
| 332 | /* Free objects in obstack H, including OBJ and everything allocate | |||
| 333 | more recently than OBJ. If OBJ is zero, free everything in H. */ | |||
| 334 | ||||
| 335 | # undef obstack_free | |||
| 336 | ||||
| 337 | void | |||
| 338 | obstack_free (struct obstack *h, void *obj) | |||
| 339 | { | |||
| 340 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ | |||
| 341 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ | |||
| 342 | ||||
| 343 | lp = h->chunk; | |||
| 344 | /* We use >= because there cannot be an object at the beginning of a chunk. | |||
| 345 | But there can be an empty object at that address | |||
| 346 | at the end of another chunk. */ | |||
| 347 | while (lp != NULL((void*)0) && ((void *) lp >= obj || (void *) (lp)->limit < obj)) | |||
| 348 | { | |||
| 349 | plp = lp->prev; | |||
| 350 | CALL_FREEFUN (h, lp)do { if ((h) -> use_extra_arg) (*(h)->freefun) ((h)-> extra_arg, (lp)); else (*(void (*) (void *)) (h)->freefun) ((lp)); } while (0); | |||
| 351 | lp = plp; | |||
| 352 | /* If we switch chunks, we can't tell whether the new current | |||
| 353 | chunk contains an empty object, so assume that it may. */ | |||
| 354 | h->maybe_empty_object = 1; | |||
| 355 | } | |||
| 356 | if (lp) | |||
| 357 | { | |||
| 358 | h->object_base = h->next_free = (char *) (obj); | |||
| 359 | h->chunk_limit = lp->limit; | |||
| 360 | h->chunk = lp; | |||
| 361 | } | |||
| 362 | else if (obj != NULL((void*)0)) | |||
| 363 | /* obj is not in any of the chunks! */ | |||
| 364 | abort (); | |||
| 365 | } | |||
| 366 | ||||
| 367 | # ifdef _LIBC | |||
| 368 | /* Older versions of libc used a function _obstack_free intended to be | |||
| 369 | called by non-GCC compilers. */ | |||
| 370 | strong_alias (obstack_free, _obstack_free) | |||
| 371 | # endif | |||
| 372 | ||||
| 373 | int | |||
| 374 | _obstack_memory_used (struct obstack *h) | |||
| 375 | { | |||
| 376 | register struct _obstack_chunk* lp; | |||
| 377 | register int nbytes = 0; | |||
| 378 | ||||
| 379 | for (lp = h->chunk; lp != NULL((void*)0); lp = lp->prev) | |||
| 380 | { | |||
| 381 | nbytes += lp->limit - (char *) lp; | |||
| 382 | } | |||
| 383 | return nbytes; | |||
| 384 | } | |||
| 385 | ||||
| 386 | # ifdef _LIBC | |||
| 387 | # include <libio/iolibio.h> | |||
| 388 | # endif | |||
| 389 | ||||
| 390 | # ifndef __attribute__ | |||
| 391 | /* This feature is available in gcc versions 2.5 and later. */ | |||
| 392 | # if __GNUC__4 < 2 || (__GNUC__4 == 2 && __GNUC_MINOR__2 < 5) | |||
| 393 | # define __attribute__(Spec) /* empty */ | |||
| 394 | # endif | |||
| 395 | # endif | |||
| 396 | ||||
| 397 | static void | |||
| 398 | print_and_abort (void) | |||
| 399 | { | |||
| 400 | /* Don't change any of these strings. Yes, it would be possible to add | |||
| 401 | the newline to the string and use fputs or so. But this must not | |||
| 402 | happen because the "memory exhausted" message appears in other places | |||
| 403 | like this and the translation should be reused instead of creating | |||
| 404 | a very similar string which requires a separate translation. */ | |||
| 405 | # ifdef _LIBC | |||
| 406 | (void) __fxprintf (NULL((void*)0), "%s\n", _("memory exhausted")); | |||
| 407 | # else | |||
| 408 | fprintf (stderr__stderrp, "%s\n", _("memory exhausted")); | |||
| 409 | # endif | |||
| 410 | exit (1); | |||
| 411 | } | |||
| 412 | ||||
| 413 | #endif /* !ELIDE_CODE */ |